Case Study: Second Wind Nation Second Wind Nation

Second Wind Nation

Second Wind Nation exists to provide resources for swimming, cycling and running enthusiasts to achieve breakthroughs. Their goal is to build a community that helps one another find their "Second Wind". Second Wind Nation is a publication that covers Running, Cycling and Triathalons. With expert writers in each segment, they needed a solution that ensured developer flexibility while also giving their content writers and editors access to only their particular segment. 



Cosmic JS has allowed us to enter the market quicker. We managed to build a Proof of Concept and deploy it within one week thanks to the well-documented APIs and easy-to-use User Interface for our editors.

— Yew Wee Chua, Chief Technology Officer

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Gamers want games that grab their attention and will keep them coming back for more. Tripwire Interactive has been producing those types of games since the first Red Orchestra mod that won the "Make Something Unreal" competition in 2004. Since then Tripwire has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites and millions have played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game!

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